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NOTE: StarWatch is in beta. We're actively improving these docs - check back for updates!
FeaturesGauges

Gauges

A gauge is a metric that represents a single number which can go up and down. They are very similar in concept to prometheus gauges. 

Gauges represent a continuous state that a player is in. Currently there are two types of gauges available: Continuous and Distinct.

Gauges enable you to create your own attribute cards, which allow you to color by, and filter users based on the gauges state.

Note

StarWatch already includes many attribute cards by default. Gauges let you build and configure ones tailored to your game.

Gauges Example

Examples

Here are some examples of things that gauges are useful for.

Continuous examplesDiscrete examples
Player HealthPlayer Class
ScoreCurrent Graphics Level
Memory % UsedisAirborne
CPU % UsedisNewGamePlus

Setup

To send gauge data, refer to the get started documentation for your SDK.

Once the gauge information is being sent, it will become available to configure within your Game Legend.

Gauge Configuration Game Legend Page