Release notes
3.1313.0 - June 22, 2026
- Introduced funnels: the ability to configure, track, and visualize multi-step player conversion journeys across levels and events directly in the dashboard.
- Added granular filters for player account age, replacing the Above 30 Days tier with Under 1 year and Above 1 year categories.
- Expanded historical views for Concurrent user and New user dashboard metrics from 7 days to 30 days.
3.1299.0 - June 15, 2026
- Upgraded Game world overview with a new toggle to switch between list and map views.
- Added solution for sorting and filtering level collections.
- Added a toggle on the Player journey page to switch between relative and absolute time displays for user sessions.
- Updated default unknown level color to slate.
- Fixed a bug where 3D mesh previews would get stuck in the frame.
- Fixed an issue with scrolling in chat.
3.1289.0 - June 8, 2026
- Fixed level collection layouts.
- Fixed orbit controls in the Player journey page.
3.1279.0 - June 1, 2026
- Increased level-filtering capabilities for chat.
- Fully released the following features:
- Game alerts give insights into player activity shifts, including 3D previews of when and where they happened.
- 3D level annotations allow users to leave notes pinned to any 3D level.
- Timeline markers allow users to leave markers along the timeline through the Game Legend.
- Enriched sentiment data allows users to filter the 3D view by a limited selection of topics like gameplay and emotions.
- Experimental 3D view modes, including Herd (sync’d multi-session playback) and chat search.
- Upgraded 3D Map and Gameworld viewing with deep-linking for 3D annotations.
3.1228.0 - May 6, 2026
- Updated Game legend interface with vertical tabs and a new Timeline markers page.
3.1163.1 - April 13, 2026
- Updates to the onboarding checklist.
- Improvements to the Get started experience featuring detailed engine integration guides (Unity, Unreal, Roblox) and a significantly faster User Journey page.
3.1149.0 - April 7, 2026
- Major performance improvements, operational infrastructure updates, and UI enhancements.
- Added an interactable 3D viewport rotation gizmo.
- Added creator details (name, email, avatar) to Level Annotations.
- Improved navigation link ordering.
3.1131.0 - March 30, 2026
- Introduced a brand new Onboarding/Get started experience.
- Refined the Alert feed.
- Added a new Icon picker component for custom gauge attributes.
- Restructured documentation with a new Unity SDK (v0.3.1) and a refined Blender terrain optimization script.
3.1104.0 - March 23, 2026
- New feature for uploading and previewing 3D map files and asset bundles mapped to specific timelines.
- Custom metric gauges now show correctly.
- Expanded documentation for Roblox and Unity SDKs covering custom User IDs and level overrides.
3.1085.0 - March 16, 2026
- Significant upgrades across data pipelines, 3D map experience, and backend infrastructure.
- Polished 3D map timeline with improved stream pausing and snapshot loading.
- Added ability to define start and end boundary events in Herd mode.
- Chat mode now supports filtering by flagged messages and searching with specific annotations.
- Added ability to visualize user session anomalies directly in the 3D environment via attribute cards.
3.1017.0 - February 3, 2026
- Roblox SDK updates.
- Chat conversation fixes.
3.1044.0 - March 2, 2026
- Integrated session anomaly visualizations and improved status UI positioning.
- Added timeline scrubbing, Herd mode boundary events, and support for temporal map versions to the 3D map view.
3.1017.0 - February 23, 2026
- Structural refactor to unify shared UI components into the starwatch-next library (standardizing dialogs, tooltips, radio groups, and form inputs).
- Roblox SDK updates.
- Chat conversation fixes.
3.995.0 - February 18. 2026
- Substantial improvements to 3D map viewer, including a redesigned control interface.
3.962.0 - February 10, 2026
- Added dynamic anomaly categorization.
- Refactored navigation bar and autocomplete.
3.914.0 - January 26, 2026
- New density-based colorization modes (filter vs Global and on-screen density).
- Improved annotation rendering for perspective cameras.
- Enabled dynamic and multitenant session anomalies.
- Fixed timeline event displays in Herd mode.
- Fixed 3D map controls on Player journey page.
- Various minor performance improvements.